﻿package gear.motion.easing
{
	public class None {
		
		public static function easeNone(t:Number, b:Number,c:Number, d:Number):Number{
			return c * t / d + b;
		}

		public static function easeIn(t:Number, b:Number,c:Number, d:Number):Number	{
			return c * t / d + b;
		}

		public static function easeOut(t:Number, b:Number,c:Number, d:Number):Number{
			return c * t / d + b;
		}

		public static function easeInOut(t:Number, b:Number, c:Number, d:Number):Number	{
			return c * t / d + b;
		}
	}
}
